Dungeon Crawler

My game is a classical dungeon crawler in which the two players, the shield and the gunner face off against ever growing hoards of enemies

My game includes:

  • two player game play
  • an intuitive visual instruction plaque
  • a difficulty selector
  • a re spawn menu
  • exponentially scaling difficulty
  • 2 classes of enemy (normal and angered after colliding with the torch)
  • thematic sprites
  • immersive audio design

Player 1’s goal is to kill all the enemies that are charging towards him and player 2’s goal is to shield and protect the player.

Play my game here: lukes games

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