For my game design task, I went for the platformer approach. This is when a certain character to partake in challenges and avoid some obstacles to reach the finish block.
I made sprites vibrant and eye-catching which works well for the genre of game, the starting screen describes the tasks needed and what blocks to avoid or jump on.
Three difficult levels were implemented in the final design with 5 being the maximum on the program provided.
These levels require skill and patience in some aspects, teleport blocks are required to finish some levels to add a certain obstacle to the final design.
Some implemented features include:
- Eye-catching yet simple sprites
- Fun and sometimes annoying sounds
- Very difficult
Game link: JUMPY (COMPLETE)