Playful inventions 2015

These projects were created by Claremont College students in 2015.

Working in teams and given only two weeks, their challenge was to make a robotic game that is fun to play, but simple enough to build/rebuild in a lesson

Projects were evaluated by self- and peer-assessment, according to the following criteria…

  • Project proposal
  • Creativity
  • Design
  • Programming
  • Use of time and other resources

 

  • Project runaway
    Team members: Brodie and Kyle Description Project runaway is a dodgeball like game were you have to avoid a ball on the screen and try not to get hit by using the motors as controls. Evaluation Project runaway did great but because of technical problems there was not timer and some glitches but other then…
  • Project Manji
    Team Members Cody, Ethan Description My contribution to the project was a little bit of everything really. Cody and I worked on the design and structure of the project together before production and building actually began. We talked a lot about different ideas and concepts and how things were going to work until we finally…
  • Rock Paper Scissors Game
    This robot is designed to play a game of rock paper scissors with one person. It uses one EV3 control brick, three NXT touch sensors, and three legacy RCX lamps. The program is written in leJOS EV3 code. Playing the Game When the program begins, the words "Rock", "Paper", "Scissors", and "GO!" are flashed onto…
  • The death game
    In our project named "THE DEATH GAME" or what Khyl personally named "Timmy", was a robot that was designed around the idea of Russian roulette, on which there is a bullet loaded into a 6 bullet gun and the thing that holds the bullets is spun around so that the bullet will be in a…
  • Pong Game (leJOS EV3)
    A simple two-player pong game, written in leJOS EV3. Robot Design The robot is simply a base EV3 brick with two NXT motors attached to the sides, and a wheel on each motor for a control. The NXT motors could be exchanged for EV3 motors with only a minor change in the code. An alternative…
  • Super Smash It!
    The team members were: Caleb, Nathanael, Stewart and Dylan. We had several difficulties beginning the project with absences across the board, and multiple problems with programming, building etc. We decided early on (When it was just Caleb and Nathanael in the group) that we would build on the concept of the children’s game Bop It™…
  • Pong
    We created a pong game where every time the ball hits the paddle it counts as one point and for every point you get the ball increases. We choose this game because we thought to go with a very old game which people used to play constantly and was very addictive. The other options we…
  • Table soccer
    Our robot was meant to be a table soccer game where a player would verse another player by turning pegs to hit a ball into a goal. It would keep track of the score of each player. We did not fully complete it and could not get the touch sensor working correctly but did have…
  • Machine Gun
     When Brock and I first started working on the Machine Gun, we gathered all the necessary LEGO pieces to use in constructing this very exciting project. However there were a few times where we struggled to put some of the pieces together, so we had some help from Kyle, me and Brock were very grateful for…
  • Line Dropper!
    Team Members: Liam, Corey, Jacob and Chris Starring: Sloth_Bot! Description: We chose this project because Liam came to us with the idea saying that he wanted to try building a robot that travelled on a string and drops items into a bucket. The final build used wheels and motors to travel along the string, and…

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